Traps for Beginners: Traps in 3 Simple Steps (D&D 5e)
Traps for Beginners: Traps in 3 Simple Steps (D&D 5e)
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Everyone loves a good trap—even if they're the unfortunate victim! This article focuses on three basic pillars of trap design: bait, trigger, and punishment. In addition there are rules for offering meta rewards when the adventurers overcome a trap, as well as two altogether new traps (the thundering chest trap and watery grave trap). Deviously designed by Jonathan Chung, illustrated by Indi Martin.