Level Up: Trials & Treasures (A5E)
Level Up: Trials & Treasures (A5E)
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Journeys, Treasure, and Mystery Await!
This essential rulebook for Level Up: Advanced 5th Edition contains the full journey and exploration rules of the game, including details on regions, discoveries, and boons, dozens of exploration challenges, and rules for random encounters of all types.
Not only that, Trials & Treasures also contains over 500 magic items and rules for crafting them, from fantastically powerful artifacts to minor enchanted trinkets, and pages of advice and tools for creating encounters and running the game.
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I have been playing Level Up for almost 3 years, but just started to GM. This is a great resource. So far I have found both the encounter building and exploration challenges helpful. They provide examples you can use directly and templates to build your own. My level 3 players had a fun encounter with a pixie and a ring of mushrooms. The book itself is sturdy, well laid out, and has beautiful art.
I wouldn't say this book is going to check all the boxes for everyone like it does for me. It's not a be-all end-all of advice, that would add so many pages that it would end up being completely unwieldy. But in my case the expanded rules on encounter crafting and exploration are great. I also dig the expanded rules on item crafting.
It’s a good book
A fantastic resource fort the seasoned game master!
First off, I really like the physical book. It's very well made and the design layout is quite nice.
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As to the contents of the book, it's a great DM's tool. The rules for random encounters and exploration challenges great and easy to understand and implement. My favorite part though is the section on magic items. I've always loved pouring through the magic items section in previous editions of the old school DMGs and this version doesn't disappoint. Lots of great old school favorites as well as new items that I look forward to implementing in my campaigns.