As a youngling the green dragon Aghrun was tormented by a group of adventurers, only barely able to escape with her life—now in adulthood, her wounds have healed but her pride has not. It is not all humanoids who bear the burden of her vengeance however, and she seeks only to torment the cruel breed of cowards who call themselves adventurers. To that end she's created a maze in her home in the overgrown Fernholm Forest, stocking it with all kinds of traps and tricks, and kobolds loyal to her wander about Elissar spreading rumors of great treasure awaiting in Fernholm. Unable to resist the lure of gold, adventurers are coming from all over and dying to Aghrun's delight. Can the party be victorious over both the dragon's traps and the others who seek gold and glory? This complete adventure can be run for both a party of 4–6 PCs of 16th level *or* competing parties of 12th level!
Delightfully designed by Sarah Breyfogle, illustrated by Ellis Goodson, and featuring cartography by Meshon Cantrill and Russ Morrisey.