Adventure: King Cheese's Holey Dilemma (D&D 5e)
Adventure: King Cheese's Holey Dilemma (D&D 5e)
In the aftermath of a harvest festival attack the PCs follow after the strange cheese creatures at the source of the havoc, led into a cave and a crawling tunnel that takes them to the realm of Curdello. Once there they follow cheeseling tracks into Goudaville (the only settlement of the Demiplane of Cheese) and soon after are invited to meet with King Cheese himself! The adventurers learn that bags of cheese are at the heart of troubles here and abroad, tasked with acquiring the rarest of these magic items that haven’t yet been compromised. To do so the party must travel to a handful of other planes (Ingens, Mergia, Objectio, Terrapolis, and Veskrollo) where they’ll buy, rediscover, steal, swindle, or take the enchanted sacks. Their return to Curdello reveals the villain behind it all and the party must battle to save King Cheese from regicide! Delectably designed by Mike Myler for 4–5 PCs of 3rd–4th level, illustrated by Matt Hilker and Indi Martin, featuring the cartography of Jori Hollander and Mik Holmes.